Amazing Amusement Park Rides

What information is needed to design a roller coaster? Help K-5 students answer this essential question (and meet the Common Core State Standards) with the Teaching STEM lesson plans for this mentor text: Amazing Amusement Park Rides by Meish Goldish (ATOS 4.9 / IG880L)

Amazing Amusement Park Rides

Unit Summary: Students will examine the essential question, “What information is needed to design a roller coaster?” They will write down the statistics of the Steel Dragon coaster and then add their own statistics about a roller coaster they will design on the graphic organizer. Using the statistics, they will design and draw a roller coaster track and car as a prototype for an amusement park ride lasting two to three minutes. They will plan first on paper and decide on their statistics, which they will put on their graphic organizer. Then they will transfer their design ideas to the large drawing paper and label all the required statistics. Students will share their roller coaster designs with the class.

TeachingSTEM.medThe Library Activity begins on page 122. The Collaborative Teacher Activity is on page 124.

Extension Activities(sample)

1. Look at pages 16–17 from the book. Use “The Crypt” ride to calculate the money that could be brought in for that ride using the assignment’s requirements, times, and fees.

2. Write a personal experience story about one of their favorite roller coasters.

3. After reading the book, have the students write a short description of the main idea of the book. Use the phrase, “I am a engineer.. I know that _________.”

You can find more Teaching STEM lesson plans on the Teaching STEM blog

Copyright © 2014 Anastasia Suen All Rights Reserved.
Site Meter

One thought on “Amazing Amusement Park Rides”

Comments are closed.